Description : A First Person Shooter that would take place inside Decentraland. The ideal would be to own / gather-up a couple of tiles and be able to "connect" them so that they follow the same rule.
The rules would be to specify, but it could be something like :
You must sign up for a game.
Once 10 players are ready, the game launches and the players are teleported and split up into two teams (maybe asking for the players if they're ready beforehand).
Every player has a gun usable inside the Shoot 'Em Up area.
If you get hit by someone of the opposite team, you are become inactive (disappear) and must wait for the next round.
A round ends when there are no active members of one or either team.
A game is won by a team when the team has won 2 rounds. (Bo3).
When you win a game, you get a token or some kind of reward (I'm thinking on an in-game issued token, non-transferable?).
Of course this is just an example of a Deathmatch, we could have Capture The Flag or Domination modes, and themes for the battelgrounds etc…
Extra-features would be spectate mode (so that other people can watch it, but it would have to have at least a 30 seconds delay in order to prevent cheating). The games could for example be broadcasted (broadcast in proper english xD) on an MLG-like scene (winks)…
Infinitely high walls would need to be surrounding the SEU LAND too, in order to prevent adjacent tiles from building towers and cheating from the top.
Name : Shoot 'Em Up !
Purpose : Activity / Fun
Description : A First Person Shooter that would take place inside Decentraland. The ideal would be to own / gather-up a couple of tiles and be able to "connect" them so that they follow the same rule. The rules would be to specify, but it could be something like :
You must sign up for a game.
Once 10 players are ready, the game launches and the players are teleported and split up into two teams (maybe asking for the players if they're ready beforehand).
Every player has a gun usable inside the Shoot 'Em Up area.
If you get hit by someone of the opposite team, you are become inactive (disappear) and must wait for the next round.
A round ends when there are no active members of one or either team.
A game is won by a team when the team has won 2 rounds. (Bo3).
When you win a game, you get a token or some kind of reward (I'm thinking on an in-game issued token, non-transferable?).
Of course this is just an example of a Deathmatch, we could have Capture The Flag or Domination modes, and themes for the battelgrounds etc… Extra-features would be spectate mode (so that other people can watch it, but it would have to have at least a 30 seconds delay in order to prevent cheating). The games could for example be broadcasted (broadcast in proper english xD) on an MLG-like scene (winks)… Infinitely high walls would need to be surrounding the SEU LAND too, in order to prevent adjacent tiles from building towers and cheating from the top.
What do you guys think ? Would it be achievable ?