The user is creating a building in the editor and for some reason when he runs the scene, the third person camera pass through object, while the avatar is blocked by the objects collider. According to the user he has created a collider.
They tried both with colliders included in the GLTFs and with separate entities, but still the same issue and they didn't override the CollisionMask or ColliderLayer. They also tried importing some of the objects from the Asset Packs the behaviour is the same. The avatar doesn't pass through the objects, but the camera passes through
Severity:
SEV-5 | Cosmetics issue
Description:
The user is creating a building in the editor and for some reason when he runs the scene, the third person camera pass through object, while the avatar is blocked by the objects collider. According to the user he has created a collider.
They tried both with colliders included in the GLTFs and with separate entities, but still the same issue and they didn't override the CollisionMask or ColliderLayer. They also tried importing some of the objects from the Asset Packs the behaviour is the same. The avatar doesn't pass through the objects, but the camera passes through
Operating system:
NA
if SDK, CLI Version:
7.3.33
If SDK, Node version:
NA
Local or deployed:
Checking
Code snippet:
https://github.com/adrianog21/Decentralan-Test
Steps to reproduce:
https://github.com/adrianog21/Decentralan-Test
Ticket number:
https://app.intercom.com/a/inbox/z0h94kay/inbox/conversation/87153800268872?view=List