It seems we're being too strict with importing 3D models to the editor. Artists run into too many problems at that stage, even with models that do work well in Decentraland.
For example, when trying to import the attached hummingbird model into the Editor, i get this error.
However, if I just use the model in the scene, it works well without issues. Are we maybe considering warnings as if they're errors? or are there certain errors we can just ignore?
It seems we're being too strict with importing 3D models to the editor. Artists run into too many problems at that stage, even with models that do work well in Decentraland.
For example, when trying to import the attached hummingbird model into the Editor, i get this error.
hummingbird.glb.zip
However, if I just use the model in the scene, it works well without issues. Are we maybe considering warnings as if they're errors? or are there certain errors we can just ignore?