Closed nearnshaw closed 1 year ago
When an entity is attached to the camera, it jitters in a very noticeable way frame by frame. It likely has to do with the update order, and is being updated 1 frame later than the camera.
You can see this happen in the portal scene being made by the content team https://github.com/decentraland-scenes/portal_game
https://github.com/decentraland/sdk/assets/3507907/cc0b2145-3e86-488e-b828-ac0c4b62f469
You can also see this in the Tin Can Alley scene in Goerli Plaza
Tackled at https://github.com/decentraland/unity-renderer/pull/5679
Fix will reach production after the explorer's next release (bound to be included in SDK 7.3.13~14)
When an entity is attached to the camera, it jitters in a very noticeable way frame by frame. It likely has to do with the update order, and is being updated 1 frame later than the camera.
You can see this happen in the portal scene being made by the content team https://github.com/decentraland-scenes/portal_game
https://github.com/decentraland/sdk/assets/3507907/cc0b2145-3e86-488e-b828-ac0c4b62f469
You can also see this in the Tin Can Alley scene in Goerli Plaza