decentraland / sdk

PM repository for SDK
Apache License 2.0
4 stars 4 forks source link

Avatar modifier areas don't hide sounds or tracks #919

Open nearnshaw opened 1 year ago

nearnshaw commented 1 year ago

Reported by someone from the community:

I make locations in which there should be independent players, i.e. they should not see each other. Well, no problem - I declare AvatarModifierType.AMT_HIDE_AVATARS and hide the "extra" players.

But!!! The sounds of the trampling of invisible players and their "traces" do NOT DISAPPEAR 😀 Now I have a crowd of "ghosts" running around in my game location in addition to "legal" players 😆

Is there any way to hide the tracks and sounds created by invisible players?