Open m3taphysics opened 1 month ago
I have been able to reproduce the issue described in ticket #1181, which is supposed to be fixed in PR #1225. Flying around rapidly for approximately 10 minutes caused scenes to appear and then disappear as I got closer (e.g., Genesis Plaza). Some parts of the terrain failed to load or took a significantly long time to load, despite remaining stationary to allow loading time. In many instances, the terrain did not load completely. I encountered an IndexOutOfRangeException error in the logs.
Explorer Alpha build version:
Main
Issue Description:
Partition system can be broken by flying around rapidly.
Steps to reproduce:
Fly around in this pattern for approx 15mins:![image](https://github.com/decentraland/unity-explorer/assets/296469/582dca88-dd76-4e60-ae18-764c1ac17981)