decentraland / unity-explorer

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Goerli | Multiplayer: Avatar animations not syncing in 'Avatar-Animations' scene (80, -1) #1635

Closed Ludmilafantaniella closed 1 month ago

Ludmilafantaniella commented 2 months ago

Explorer Alpha build versions:

Issue Description:

In the 'Avatar-Animations' scene at coordinates (80, -1), avatar animations work correctly on a single player's machine, but they do not sync across different machines in multiplayer mode. Animations performed by one player are not visible on other players' screens.

STR:

  1. Launch the explorer.
  2. Use the command /goto goerli
  3. Navigate to the 'Avatar-Animations' scene at coordinates (80, -1).
  4. As Player A, trigger an animation on your avatar.
  5. As Player B, observe whether the animation is visible on the other machine.

Expected behavior:

All avatar animations should be visible and synchronized across all players' screens in real-time.

in this scene, only thing that should be synced are the avatar animations. The content of the scene itself doesn't have anything that requires syncing. But when a player uses an emote, that should always be shared with others. So, you won't see the snowballs between players, but all the emotes should sync.

Current behavior:

Avatar animations performed on one machine are not visible on other machines.

Additional Notes:

Windows 11. 12th Gen Intel(R) Core(TM) i7-12650H 2.30 GHz. nvidia geforce RTX

image

mikhail-dcl commented 2 months ago

It's a known tech dept: we didn't have time to include animations into Movement message

anicalbano commented 1 month ago

Fixed by #1931