In the 'Light Bounce Puzzle' scene at coordinates (84, -4), the light beams do not behave as they do in Prod. Instead of shooting light from an orb that bounces and activates runes, the light beam doesn't originate from the orb. Instead, two light beams appear: one from the rune and another horizontally across the middle of the scene, disrupting gameplay.
STR:
Launch the explorer
/goto goerli
Navigate to 'Light Bounce Puzzle' (84, -4)
Attempt to shoot light from the orb and observe the behavior of the light beams.
Note the incorrect positioning and behavior of the light beams.
Explorer Alpha build versions:
Issue Description:
In the 'Light Bounce Puzzle' scene at coordinates (84, -4), the light beams do not behave as they do in Prod. Instead of shooting light from an orb that bounces and activates runes, the light beam doesn't originate from the orb. Instead, two light beams appear: one from the rune and another horizontally across the middle of the scene, disrupting gameplay.
STR:
/goto goerli
Expected behavior:
https://github.com/user-attachments/assets/6e6040e2-058e-4e0c-8274-0e32d0f22364
Current behavior:
https://github.com/user-attachments/assets/340eef97-1389-4457-90ae-42f843ff1b71
Additional Notes:
Windows 11. 12th Gen Intel(R) Core(TM) i7-12650H 2.30 GHz. nvidia geforce RTX