decentraland / unity-explorer

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Goerli | Light beams misaligned in 'Light Bounce Puzzle' (84, -4) #1682

Open Ludmilafantaniella opened 1 month ago

Ludmilafantaniella commented 1 month ago

Explorer Alpha build versions:

Issue Description:

In the 'Light Bounce Puzzle' scene at coordinates (84, -4), the light beams do not behave as they do in Prod. Instead of shooting light from an orb that bounces and activates runes, the light beam doesn't originate from the orb. Instead, two light beams appear: one from the rune and another horizontally across the middle of the scene, disrupting gameplay.

STR:

  1. Launch the explorer
  2. /goto goerli
  3. Navigate to 'Light Bounce Puzzle' (84, -4)
  4. Attempt to shoot light from the orb and observe the behavior of the light beams.
  5. Note the incorrect positioning and behavior of the light beams.

Expected behavior:

https://github.com/user-attachments/assets/6e6040e2-058e-4e0c-8274-0e32d0f22364

Current behavior:

https://github.com/user-attachments/assets/340eef97-1389-4457-90ae-42f843ff1b71

Additional Notes:

Windows 11. 12th Gen Intel(R) Core(TM) i7-12650H 2.30 GHz. nvidia geforce RTX

m3taphysics commented 1 month ago

I think this is due to the interaction in EA locking the camera and the scene using camera direction for the raycast. Confirming with @nearnshaw