decentraland / unity-explorer

Apache License 2.0
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Normal map shading issues #1956

Open meshr00m opened 2 months ago

meshr00m commented 2 months ago

Explorer Alpha build versions:

v0.23

Issue Description:

Many bugs appear in the shading when applying normal maps to a scene.

STR:

  1. The scene is deployed at meshroom.dcl.eth, you can observe the shading issues there.
  2. I think the same issue is happening to the robot's back side in genesis plaza.

Expected behaviour:

Proper shading 2024-09-02 08_54_28-Explorer 2024-09-02 08_54_16-Explorer

Current behaviour:

Bad shading

2024-08-29 13_39_35-Window

2024-08-29 13_37_16-Window

2024-09-02 10_26_26-Window

Additional Notes:

Normal maps work fine in current desktop client but are bad in web.

Windows laptop.

GBirch33 commented 2 months ago

https://decentralandteam.slack.com/archives/C052EKZT2G7/p1725266471063389

ShibuyaMartin commented 2 months ago

More insights here: https://www.notion.so/decentraland/Art-Technical-Things-to-Fix-e288eb138f774b2c9690ce4a27f74f6d @davidejensen @GBirch33

GBirch33 commented 2 months ago

The metallics on the rocks are fixed, just normals now.