Every time the player jumps to a world, road assets of the Genesis plaza are not unloaded. Then, when the player goes back to Genesis the system loads new road assets as if previous were unloaded, so you end up with 2 copies of the road assets in memory. If the player repeats the process, more and more roads accumulate.
STR:
1.Load Decentraland at Genesis plaza.
2.Jump to another world.
3.Go back to Genesis.
Expected behaviour:
When jumping to a world, road assets should be unloaded or, alternatively, if they are not unloaded they should be reused when going back to Genesis.
Current behaviour:
New road assets are loaded despite previous copies are still there.
Explorer Alpha build versions:
0.25.0-alpha
Issue Description:
Every time the player jumps to a world, road assets of the Genesis plaza are not unloaded. Then, when the player goes back to Genesis the system loads new road assets as if previous were unloaded, so you end up with 2 copies of the road assets in memory. If the player repeats the process, more and more roads accumulate.
STR:
1.Load Decentraland at Genesis plaza. 2.Jump to another world. 3.Go back to Genesis.
Expected behaviour:
When jumping to a world, road assets should be unloaded or, alternatively, if they are not unloaded they should be reused when going back to Genesis.
Current behaviour:
New road assets are loaded despite previous copies are still there.
Evidence:
https://github.com/user-attachments/assets/af9169d8-d9b6-4f25-a2dd-a544450f1946