decentraland / unity-explorer

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[QA] Backface curling not working on wearables until you reduce the ''Settings'' #2301

Open DafGreco opened 1 month ago

DafGreco commented 1 month ago

Explorer Alpha build versions:

0.29.0

Issue Description:

Back face curling not working on wearables until you reduce the ''Settings''

STR:

  1. Open 0.29.0
  2. Go to the backpack
  3. Lower the settings
  4. Validate that after reducing the settings the wearable can be seen

Expected behavior:

The wearable should be seen without lower the settings

Current behavior:

Backface curling not working on wearables until you reduce the ''Settings''

Evidence:

https://github.com/user-attachments/assets/9e0f9b13-b596-44fc-ae62-39b0601dee73

Additional Notes:

Happens on Windows 11 PRO

GBirch33 commented 1 month ago

Known issue, it's regarding outline effect. There is a shape up to fix this by doing a per wearable meta tag to state whether it needs Outline effect

GBirch33 commented 1 month ago

https://www.notion.so/decentraland/Wearable-Meta-Data-80b4c768842b42528e00c34ef708d162

Stephiey commented 6 days ago

Feedback from another user on this issue: When MDG is close up to the camera in third person view, the wearables appears in green as it should, but from far away it shows in black: From further away: MGD from far Up close: MGD up close