Closed Ludmilafantaniella closed 1 week ago
To address this issue I have added an AvatarModifierArea which appears when the player starts a game and hides everyone in the game area, the players's own avatar excluded
@dzsunyec hey I was able to repro on v0.36.0
https://github.com/user-attachments/assets/0488868f-44a6-4b35-8863-deec9991ef80
Oh, this probably means that adding the hideAvatarArea after someone walked into that area, might not affect the players already inside :( . Ok I guess I'll have to hide everyone there all the time.
🟢 Fix verified on both Mac and windows. Colliders are present and prevent users from entering the gameplay area during an active session, ensuring uninterrupted gameplay.
https://github.com/user-attachments/assets/f9773423-9a7e-4cf8-b133-6121614f226e
Explorer Alpha build versions:
Issue Description:
The Salad Slash minigame (17,-114) does not have colliders to separate the ongoing game from other users in the queue. This absence leads to interference, as players can pass through the screen and disrupt the active gameplay, unlike the behavior observed in other game challenges.
STR:
❌ Actual Result
Users in the queue can traverse the active gameplay area, interfering with the current game session.
✅ Expected Result
Colliders should be present to prevent users from entering the gameplay area during an active session, ensuring uninterrupted gameplay.
Evidence:
https://github.com/user-attachments/assets/f6168dc8-025f-4de5-83eb-453e8d6e294d
Additional Notes:
Windows 11. 12th Gen Intel(R) Core(TM) i7-12650H 2.30 GHz. nvidia geforce RTX Macbook M1 Pro Sonoma 14.5