decentraland / unity-explorer

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ProcessPointerEventsSystem does find the entity but does not find PBPointerEvents #751

Closed mikhail-dcl closed 2 months ago

mikhail-dcl commented 4 months ago

Explorer Alpha build version:

Issue Description:

Steps to reproduce:

  1. Goerli Plaza 83,-1 shooting-range & 83,-3 shooting-range-advanced
  2. Click on a target
  3. Nothing happens

ProcessPointerEventsSystem does find the entity but does not find PBPointerEvents on it. So this line returns false: if (entityRef.IsAlive(world) && world.TryGet(entityRef, out PBPointerEvents pbPointerEvents))

Expected behaviour:

Current behaviour:

Reproduction rate:

Severity:

Priority:

Platforms / OS:

Evidence:

Additional Notes:

NickKhalow commented 4 months ago

There are no such objects with the PB component on the scene

NickKhalow commented 4 months ago

TODO unchange realm

NickKhalow commented 4 months ago

This error appeared:

ScriptEngineException: Error: Outside of the bounds of writen data. at ReadWriteByteBuffer._ReadWriteByteBuffer_roAdd2 (Script [19]:11130:15) at ReadWriteByteBuffer.readInt8 (Script [19]:10960:128) at Object.deserialize (Script [19]:21164:29) at Object.deserialize (Script [19]:21124:35) at Object.deserialize (Script [19]:20755:28) at Object.deserialize (Script [19]:9834:39) at Object.updateFromCrdt (Script [19]:11901:35) at Object.receiveMessages (Script [19]:11658:54) at Object.update (Script [19]:12541:22) at Object.onUpdate (Script [19]:31341:16) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore1[TResult].GetResult (System.Int16 token) (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/UniTaskCompletionSource.cs:244) Cysharp.Threading.Tasks.AutoResetUniTaskCompletionSource.GetResult (System.Int16 token) (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/UniTaskCompletionSource.cs:406) Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/UniTask.cs:312) SceneRunner.SceneFacade.StartUpdateLoopAsync (System.Int32 targetFPS, System.Threading.CancellationToken ct) (at Assets/Scripts/SceneRunner/SceneFacade.cs:153) UnityEngine.DebugLogHandler:LogException(Exception, Object) DCL.Diagnostics.DebugLogReportHandler:LogExceptionInternal(Exception, ReportData, Object) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/Handlers/DebugLogReportHandler.cs:106) DCL.Diagnostics.ReportHandlerBase:LogException(Exception, ReportData, Object) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/Handlers/ReportHandlerBase.cs:49) DCL.Diagnostics.ReportHubLogger:LogException(Exception, ReportData, ReportHandler) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/ReportHubLogger.cs:126) DCL.Diagnostics.ReportHub:LogException(Exception, ReportData, ReportHandler) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/ReportHub.cs:118) SceneRunner.Scene.ExceptionsHandling.SceneExceptionsHandler:OnJavaScriptException(Exception) (at Assets/Scripts/SceneRunner/Scene/ExceptionsHandling/SceneExceptionsHandler.cs:124) SceneRunner.<StartUpdateLoopAsync>d__30:MoveNext() (at Assets/Scripts/SceneRunner/SceneFacade.cs:157) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start(<StartUpdateLoopAsync>d__30&) (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) SceneRunner.SceneFacade:StartUpdateLoopAsync(Int32, CancellationToken) ECS.SceneLifeCycle.Systems.<<StartScene>g__RunOnThreadPoolAsync|0>d:MoveNext() (at Assets/Scripts/ECS/SceneLifeCycle/Systems/ControlSceneUpdateLoopSystem.cs:72) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid1:Run() (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/CompilerServices/StateMachineRunner.cs:104) Cysharp.Threading.Tasks.Awaiter:Callback(Object) (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/UniTask.Threading.cs:218) System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()

NickKhalow commented 4 months ago

IndexOutOfRangeException: Index was outside the bounds of the array. Arch.Core.Chunk.Get[T] (System.Int32 index) (at <8704400f3ef34475945ffb62bfb102d6>:0) Arch.Core.Archetype.Get[T] (Arch.Core.Slot& slot) (at <8704400f3ef34475945ffb62bfb102d6>:0) Arch.Core.World.Get[T] (Arch.Core.Entity entity) (at <8704400f3ef34475945ffb62bfb102d6>:0) CrdtEcsBridge.WorldSynchronizer.CommandBuffer.SDKComponentCommandBufferSynchronizer1[T].Apply (Arch.Core.World world, Arch.Buffer.PersistentCommandBuffer commandBuffer, Arch.Core.Entity entity, CRDT.Protocol.CRDTReconciliationEffect reconciliationEffect, System.Object component) (at Assets/Scripts/CrdtEcsBridge/WorldSynchronizer/CommandBufferSynchronizer/SDKComponentCommandBufferSynchronizer.cs:50) CrdtEcsBridge.WorldSynchronizer.WorldSyncCommandBuffer.Apply (Arch.Core.World world, Arch.Buffer.PersistentCommandBuffer commandBuffer, System.Collections.Generic.Dictionary2[TKey,TValue] entitiesMap) (at Assets/Scripts/CrdtEcsBridge/WorldSynchronizer/WorldSyncCommandBuffer.cs:246) CrdtEcsBridge.WorldSynchronizer.WorldSyncCommandBuffer.CrdtEcsBridge.WorldSynchronizer.IWorldSyncCommandBuffer.Apply (Arch.Core.World world, Arch.Buffer.PersistentCommandBuffer commandBuffer, System.Collections.Generic.Dictionary2[TKey,TValue] entitiesMap) (at Assets/Scripts/CrdtEcsBridge/WorldSynchronizer/WorldSyncCommandBuffer.cs:264) CrdtEcsBridge.WorldSynchronizer.CRDTWorldSynchronizer.ApplySyncCommandBuffer (CrdtEcsBridge.WorldSynchronizer.IWorldSyncCommandBuffer syncCommandBuffer) (at Assets/Scripts/CrdtEcsBridge/WorldSynchronizer/CrdtEcsSynchronizer.cs:78) CrdtEcsBridge.JsModulesImplementation.EngineAPIImplementation.ApplySyncCommandBuffer (CrdtEcsBridge.WorldSynchronizer.IWorldSyncCommandBuffer worldSyncBuffer) (at Assets/Scripts/CrdtEcsBridge/JsModulesImplementation/EngineAPIImplementation.cs:242) UnityEngine.DebugLogHandler:LogException(Exception, Object) DCL.Diagnostics.DebugLogReportHandler:LogExceptionInternal(Exception, ReportData, Object) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/Handlers/DebugLogReportHandler.cs:106) DCL.Diagnostics.ReportHandlerBase:LogException(Exception, ReportData, Object) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/Handlers/ReportHandlerBase.cs:49) DCL.Diagnostics.ReportHubLogger:LogException(Exception, ReportData, ReportHandler) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/ReportHubLogger.cs:126) DCL.Diagnostics.ReportHub:LogException(Exception, ReportData, ReportHandler) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/ReportHub.cs:118) SceneRunner.Scene.ExceptionsHandling.SceneExceptionsHandler:OnEngineException(Exception, String) (at Assets/Scripts/SceneRunner/Scene/ExceptionsHandling/SceneExceptionsHandler.cs:113) CrdtEcsBridge.JsModulesImplementation.EngineAPIImplementation:ApplySyncCommandBuffer(IWorldSyncCommandBuffer) (at Assets/Scripts/CrdtEcsBridge/JsModulesImplementation/EngineAPIImplementation.cs:249) CrdtEcsBridge.JsModulesImplementation.EngineAPIImplementation:CrdtSendToRenderer(ReadOnlyMemory1, Boolean) (at Assets/Scripts/CrdtEcsBridge/JsModulesImplementation/EngineAPIImplementation.cs:121) SceneRuntime.Apis.Modules.EngineApi.EngineApiWrapper:CrdtSendToRenderer(ITypedArray1) (at Assets/Scripts/SceneRuntime/Apis/Modules/EngineApi/EngineApiWrapper.cs:45) System.Reflection.MethodBase:Invoke(Object, Object[]) Microsoft.ClearScript.Util.<>c:<InvokeMethod>b__0_0(MethodInfo, Object, Object[]) Microsoft.ClearScript.Util.InvokeHelpers:InvokeMethodInternal(IHostInvokeContext, MethodInfo, Object, Object[], Func4, Type, ScriptMemberFlags) Microsoft.ClearScript.Util.InvokeHelpers:InvokeMethod(IHostInvokeContext, MethodInfo, Object, Object[], ScriptMemberFlags) Microsoft.ClearScript.MethodBindSuccess:Invoke(HostItem) Microsoft.ClearScript.HostItem:InvokeMethod(String, Type[], Object[], Object[]) Microsoft.ClearScript.HostItem:InvokeMethod(String, Object[], Object[]) Microsoft.ClearScript.HostItem:InvokeHostMember(String, BindingFlags, Object[], Object[], Boolean&) Microsoft.ClearScript.HostItem:InvokeMember(String, BindingFlags, Object[], Object[], CultureInfo, Boolean, Boolean&) Microsoft.ClearScript.HostItem:InvokeMember(String, BindingFlags, Object[], Object[], CultureInfo, Boolean) Microsoft.ClearScript.HostMethod:TryInvoke(IHostInvokeContext, BindingFlags, Object[], Object[], Object&) Microsoft.ClearScript.Util.InvokeHelpers:TryInvokeObject(IHostInvokeContext, Object, BindingFlags, Object[], Object[], Boolean, Object&) Microsoft.ClearScript.HostItem:InvokeHostMember(String, BindingFlags, Object[], Object[], Boolean&) Microsoft.ClearScript.HostItem:InvokeMember(String, BindingFlags, Object[], Object[], CultureInfo, Boolean, Boolean&) Microsoft.ClearScript.<>cDisplayClass147_0:b0() Microsoft.ClearScript.ScriptEngine:HostInvoke(Func1) Microsoft.ClearScript.HostItem:HostInvoke(Func1) Microsoft.ClearScript.HostItem:InvokeReflectMember(String, BindingFlags, Object[], CultureInfo, String[], Boolean&) Microsoft.ClearScript.HostItem:InvokeReflectMember(String, BindingFlags, Object[], CultureInfo, String[]) Microsoft.ClearScript.HostItem:System.Reflection.IReflect.InvokeMember(String, BindingFlags, Binder, Object, Object[], ParameterModifier[], CultureInfo, String[]) Microsoft.ClearScript.HostItem:Microsoft.ClearScript.Util.IDynamic.Invoke(Boolean, Object[]) Microsoft.ClearScript.V8.V8ProxyHelpers:InvokeHostObject(Object, Boolean, Object[]) Microsoft.ClearScript.V8.V8ProxyHelpers:InvokeHostObject(IntPtr, Boolean, Object[]) Microsoft.ClearScript.V8.SplitProxy.V8SplitProxyManaged:InvokeHostObject(IntPtr, Boolean, Int32, Ptr, Ptr) Microsoft.ClearScript.V8.SplitProxy.Impl_OSX_Arm64:V8Object_Invoke(Handle, Boolean, Ptr, Ptr) Microsoft.ClearScript.V8.SplitProxy.Impl_OSX_Arm64:Microsoft.ClearScript.V8.SplitProxy.IV8SplitProxyNative.V8Object_Invoke(Handle, Boolean, Object[]) Microsoft.ClearScript.V8.SplitProxy.<>cDisplayClass26_0:b0(IV8SplitProxyNative) Microsoft.ClearScript.V8.SplitProxy.V8SplitProxyNative:Invoke(Func2) Microsoft.ClearScript.V8.SplitProxy.V8ObjectImpl:Invoke(Boolean, Object[]) Microsoft.ClearScript.V8.<>c__DisplayClass21_0:<Invoke>b__0() Microsoft.ClearScript.ScriptEngine:ScriptInvokeInternal(Func1) Microsoft.ClearScript.V8.<>cDisplayClass127_0`1:b0() Microsoft.ClearScript.V8.SplitProxy.V8SplitProxyManaged:InvokeHostAction(IntPtr) Microsoft.ClearScript.V8.SplitProxy.Impl_OSX_Arm64:V8Context_InvokeWithLock(Handle, IntPtr) Microsoft.ClearScript.V8.SplitProxy.Impl_OSX_Arm64:Microsoft.ClearScript.V8.SplitProxy.IV8SplitProxyNative.V8Context_InvokeWithLock(Handle, IntPtr) Microsoft.ClearScript.V8.SplitProxy.<>cDisplayClass13_0:b0(IV8SplitProxyNative) Microsoft.ClearScript.V8.SplitProxy.V8SplitProxyNative:Invoke(Action1) Microsoft.ClearScript.V8.SplitProxy.V8ContextProxyImpl:InvokeWithLock(Action) Microsoft.ClearScript.V8.V8ScriptEngine:ScriptInvoke(Func1) Microsoft.ClearScript.V8.V8ScriptItem:Invoke(Boolean, Object[]) Microsoft.ClearScript.ScriptObject:InvokeAsFunction(Object[]) SceneRuntime.SceneRuntimeImpl:UpdateScene(Single) (at Assets/Scripts/SceneRuntime/SceneRuntimeImpl.cs:130) SceneRunner.d__30:MoveNext() (at Assets/Scripts/SceneRunner/SceneFacade.cs:153) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1:Run() (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/CompilerServices/StateMachineRunner.cs:189) System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()

NickKhalow commented 4 months ago

NullReferenceException: Object reference not set to an instance of an object DCL.SDKComponents.MediaStream.MediaPlayerExtensions.UpdateVolume (RenderHeads.Media.AVProVideo.MediaPlayer mediaPlayer, System.Boolean isCurrentScene, System.Boolean hasVolume, System.Single volume) (at Assets/DCL/SDKComponents/MediaStream/MediaPlayerExtensions.cs:21) DCL.SDKComponents.MediaStream.UpdateMediaPlayerSystem.UpdateVideoStream (DCL.SDKComponents.MediaStream.MediaPlayerComponent& component, DCL.ECSComponents.PBVideoPlayer sdkComponent) (at Assets/DCL/SDKComponents/MediaStream/Systems/UpdateMediaPlayerSystem.cs:67) DCL.SDKComponents.MediaStream.UpdateMediaPlayerSystem.UpdateVideoStreamQuery (Arch.Core.World world) (at Arch.System.SourceGenerator/Arch.System.SourceGenerator.QueryGenerator/UpdateMediaPlayerSystem.UpdateVideoStream(ref MediaPlayerComponent, PBVideoPlayer).g.cs:35) DCL.SDKComponents.MediaStream.UpdateMediaPlayerSystem.Update (System.Single t) (at Assets/DCL/SDKComponents/MediaStream/Systems/UpdateMediaPlayerSystem.cs:44) ECS.Abstract.BaseUnityLoopSystem.Update (System.Single& t) (at Assets/Scripts/ECS/Abstract/BaseUnityLoopSystem.cs:29) Rethrow as EcsSystemException: [MEDIA_STREAM] (79, 1): [UpdateMediaPlayerSystem] ECS.Abstract.BaseUnityLoopSystem.Update (System.Single& t) (at Assets/Scripts/ECS/Abstract/BaseUnityLoopSystem.cs:35) Arch.SystemGroups.ExecutionNode1[T].Update (T& t, System.Boolean throttle) (at ./Library/PackageCache/com.arch.systemgroups@bd58275fb1/ExecutionNode.cs:78) Arch.SystemGroups.CustomGroupBase1[T].UpdateInternal (T& t, System.Boolean throttle) (at ./Library/PackageCache/com.arch.systemgroups@bd58275fb1/Groups/CustomGroupBase.cs:119) ECS.Groups.SyncedGroup.Update (System.Single& t, System.Boolean throttle) (at Assets/Scripts/ECS/Groups/SyncedGroup.cs:73) Arch.SystemGroups.ExecutionNode`1[T].Update (T& t, System.Boolean throttle) (at ./Library/PackageCache/com.arch.systemgroups@bd58275fb1/ExecutionNode.cs:74) Arch.SystemGroups.SystemGroup.Update (Arch.SystemGroups.UnityBridge.TimeProvider+Info& timeInfo) (at ./Library/PackageCache/com.arch.systemgroups@bd58275fb1/SystemGroup.cs:107) UnityEngine.DebugLogHandler:LogException(Exception, Object) DCL.Diagnostics.DebugLogReportHandler:LogExceptionInternal(EcsSystemException) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/Handlers/DebugLogReportHandler.cs:88) DCL.Diagnostics.ReportHandlerBase:LogException(EcsSystemException) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/Handlers/ReportHandlerBase.cs:42) DCL.Diagnostics.ReportHubLogger:LogException(EcsSystemException, ReportHandler) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/ReportHubLogger.cs:110) DCL.Diagnostics.ReportHub:LogException(EcsSystemException, ReportHandler) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/ReportHub.cs:106) SceneRunner.Scene.ExceptionsHandling.SceneExceptionsHandler:Handle(Exception, Type) (at Assets/Scripts/SceneRunner/Scene/ExceptionsHandling/SceneExceptionsHandler.cs:48) Arch.SystemGroups.SystemGroup:Update(Info&) (at ./Library/PackageCache/com.arch.systemgroups@bd58275fb1/SystemGroup.cs:120) Arch.SystemGroups.DefaultSystemGroups.PresentationSystemGroup:Update() (at ./Library/PackageCache/com.arch.systemgroups@bd58275fb1/DefaultSystemGroups/PresentationSystemGroup.cs:23) ECS.Prioritization.PartitionedWorldsAggregate:TriggerUpdate() (at Assets/Scripts/ECS/Prioritization/PartitionedWorldsAggregate.cs:42)

fcolarich commented 4 months ago

The original issue described is the correct behaviour, we can have objects without PBPointerEvent Components and those should not receive notifications for the hit, but the global pointer event should be sent instead. There is no issue here in that sense. The problem with the shooting range was that raycasts were not working xD

NickKhalow commented 4 months ago

I tried it on the Main, original issue still exists here

Image

ScriptEngineException: Error: Outside of the bounds of writen data. at ReadWriteByteBuffer._ReadWriteByteBuffer_roAdd2 (Script [19]:11130:15) at ReadWriteByteBuffer.readInt8 (Script [19]:10960:128) at Object.deserialize (Script [19]:21164:29) at Object.deserialize (Script [19]:21124:35) at Object.deserialize (Script [19]:20755:28) at Object.deserialize (Script [19]:9834:39) at Object.updateFromCrdt (Script [19]:11901:35) at Object.receiveMessages (Script [19]:11658:54) at Object.update (Script [19]:12541:22) at Object.onUpdate (Script [19]:31341:16) Cysharp.Threading.Tasks.UniTaskCompletionSourceCore1[TResult].GetResult (System.Int16 token) (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/UniTaskCompletionSource.cs:244) Cysharp.Threading.Tasks.AutoResetUniTaskCompletionSource.GetResult (System.Int16 token) (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/UniTaskCompletionSource.cs:406) Cysharp.Threading.Tasks.UniTask+Awaiter.GetResult () (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/UniTask.cs:312) SceneRunner.SceneFacade.StartUpdateLoopAsync (System.Int32 targetFPS, System.Threading.CancellationToken ct) (at Assets/Scripts/SceneRunner/SceneFacade.cs:138) UnityEngine.DebugLogHandler:LogException(Exception, Object) DCL.Diagnostics.DebugLogReportHandler:LogExceptionInternal(Exception, ReportData, Object) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/Handlers/DebugLogReportHandler.cs:106) DCL.Diagnostics.ReportHandlerBase:LogException(Exception, ReportData, Object) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/Handlers/ReportHandlerBase.cs:49) DCL.Diagnostics.ReportHubLogger:LogException(Exception, ReportData, ReportHandler) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/ReportHubLogger.cs:126) DCL.Diagnostics.ReportHub:LogException(Exception, ReportData, ReportHandler) (at Assets/DCL/PerformanceAndDiagnostics/Diagnostics/ReportsHandling/ReportHub.cs:118) SceneRunner.Scene.ExceptionsHandling.SceneExceptionsHandler:Handle(Exception, ReportData) (at Assets/Scripts/SceneRunner/Scene/ExceptionsHandling/SceneExceptionsHandler.cs:80) SceneRunner.Scene.ExceptionsHandling.SceneExceptionsHandler:OnJavaScriptException(Exception) (at Assets/Scripts/SceneRunner/Scene/ExceptionsHandling/SceneExceptionsHandler.cs:53) SceneRunner.d24:MoveNext() (at Assets/Scripts/SceneRunner/SceneFacade.cs:140) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder:Start(d24&) (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/CompilerServices/AsyncUniTaskMethodBuilder.cs:111) SceneRunner.SceneFacade:StartUpdateLoopAsync(Int32, CancellationToken) ECS.SceneLifeCycle.Systems.<g__RunOnThreadPoolAsync|0>d:MoveNext() (at Assets/Scripts/ECS/SceneLifeCycle/Systems/ControlSceneUpdateLoopSystem.cs:72) Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskVoid1:Run() (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/CompilerServices/StateMachineRunner.cs:104) Cysharp.Threading.Tasks.Awaiter:Callback(Object) (at ./Library/PackageCache/com.cysharp.unitask@73d86259ce/Runtime/UniTask.Threading.cs:218) System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()

fcolarich commented 3 months ago

The error in the thread it is there, but it is unrelated to the issue described in the ticket. The issue of the ticket was a non-issue, as it was the correct behaviour to have. We were filtering the inputs incorrectly and its why some functionalities did not work. But it could happen that there was an input without a PBPointerEvents on it. This only means that the event must be published to the CRDT as global.

fcolarich commented 3 months ago

The error you mention is related to raycasts done to objects outside of the scene and I believe Pravus did a fix for that already as well. I will re-test it.

dalkia commented 2 months ago

Please retest the shooting range (83,-1; 83,-3) on main; and compare it to what you have in unity-renderer

Some advice to remove noise: 1) Set load radius to 1 through the debug menu 2) Go into first person 3) Lock camera

Ludmilafantaniella commented 2 months ago

🟢 Reviewed using dalkia STR and approved by QA.

https://github.com/decentraland/unity-explorer/assets/146741383/197fc969-009e-4845-b4ce-dfcf4d2b51a2

dalkia commented 2 months ago

Might be related to #1087 and #752 . We will wait for resolution of those one before closing this one

dalkia commented 2 months ago

Closed! Since #1087 and #752 are not related

m3taphysics commented 2 months ago

@anicalbano could not reproduce here

anicalbano commented 2 months ago

@anicalbano could not reproduce here

Yes, it's working as expected, it was a problem on my end

m3taphysics commented 2 months ago

No worries but what was it? Did you accidently use the wrong interaction mode? I had the same issue

anicalbano commented 2 months ago

Exactly! That was the issue