decentraland / unity-renderer

Unity implementation of Decentraland Client
https://play.decentraland.org
Apache License 2.0
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Fail to properly render fully transparent material #5407

Closed decentraland-bot closed 1 year ago

decentraland-bot commented 1 year ago

Severity:

SEV-4 | Minor issue

Description:

Meta Residence Tower dev team reported that upon being deployed to mainnet from development server, newer versions of DCL browser explorer sometimes fail to properly render fully transparent materials, causing them to appear black.

They do use the SDK6 with the latest libraries.

So far they have noticed that it breaks when the game loads a large amount of materials at once (including surrounding scenes)

Operating system:

TBD

if SDK, CLI Version:

SDK 6

If SDK, Node version:

TBD

Local or deployed:

TBD

Code snippet:

TBD

Ticket number:

https://discord.com/channels/417796904760639509/1110579090496426065

Juliendcl commented 1 year ago

Moving issue to Explorer Team after checking with Nico E

Juliendcl commented 1 year ago

image.pngimage.pngimage.png

kwssbocian commented 1 year ago

Regarding material appearance of Meta Residence Tower doors - if by transparent the user meant reflecting then we cannot reproduce it on prod or dev using web and desktop clients. It did not appear black despite multiple attempts. image.png As for the FMOD message spam in console, already known and featured in the ticket #5080.

Kaze-No-Kai commented 1 year ago

closing as QA were not able to repro