Closed ymoullec closed 4 years ago
I have started setting up the toolbar for the activity. It now contains the same basic elements as the original activity, including the settings palette contents. There is still some work to do on the layout of the palette. Also the "choose ball" and "choose background" buttons respectively don't expand to a list of balls and backgrounds yet. The buttons don't do anything at the moment.
These changes have been pushed to a new branch.
Currently taking a look at our available documentation and I'll list out our feature mvp
MVP:
I want to note the corresponding activity description issue
https://github.com/ritjoe/sugarizer-lite/issues/13
as participants in each issue can earn credit working across the lines with their counterparts in the other, corresponding issue (developers seeking or offering feedback from/to describers and vice versa).
I thought it would not be trivial to render text in canvas but it seems fairly goddamn easy lol: https://www.w3schools.com/graphics/canvas_text.asp
The main gameplay loop has been finished on my branch. What I believe we are missing for the final deliverable are cosmetics, some sound effects and the display of the results. At the moment the only feedback the user gets for guessing right is a console log
Finished the cosmetics part.
The only part we left out was the tedious ones where you pick out how the ball looks and the background change.
It's very easy to do, but it's repetitive and doesn't affect the final gameplay experience
We'll now go through the process of merging into master
This issue will be used to discuss the delevopment of FractionBounce for Sugarizer.