Closed ashes999 closed 6 years ago
This one seems very interesting, and hopefully, very fun to fix. I'll get back to you once I figure out what's going on.
Hmm... It seems that this error happens when an anti-virus entity is destroyed before trying to move. A harmless error, and an easy fix.
We should never try to move an entity that was just destroyed. It should be removed from some list/timer/whatever it is.
This is the bigger issue IMO, and a fix would be very welcome. I'm on the verge of declaring this game fun :) I just need to be able to progress without running into this issue.
Not sure how exactly to reproduce it. In some cases, being consumed while around/adjacent/under an anti-virus causes this stack trace:
One such case:
2836216030
left
,left
,up
,down