Describe the bug
A command like >> change_scene "res://my_test_scene.tscn" will match the regexp (?[a-z]+):\s*(?.+), and the Escoria bridge will try to parse it as a text command and look for a character named "res".
To Reproduce
Need to expand the test project to demonstrate.
Create a new scene.
Add a change scene command to the test ink script, ie `>> change_scene "res://my_test_scene.tscn"
Run game and ink script.
See error.
Expected behavior
Scene should change (command should be executed).
Additional context
My solution locally is to check to see if it's an Escoria command first (and insert escape characters). But want to open an issue for discussion.
Project:
Describe the bug A command like[a-z]+):\s*(?.+), and the Escoria bridge will try to parse it as a text command and look for a character named "res".
>> change_scene "res://my_test_scene.tscn"
will match the regexp (?To Reproduce Need to expand the test project to demonstrate.
Expected behavior Scene should change (command should be executed).
Additional context My solution locally is to check to see if it's an Escoria command first (and insert escape characters). But want to open an issue for discussion.