Closed GoogleCodeExporter closed 8 years ago
Take a look at the updateData method in the Demo class, it implements the
gathering of data sources.
Original comment by phishman3579@gmail.com
on 22 Aug 2012 at 2:16
Thank you for the answer. I am doing similar to Demo.java.
In my AR activity oncreate looks like @Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
getMarkers();
}
getmarkers() - i am loading my local data and here i am doing similar to
updateData
public void getMarkers() {
try {
exeService.execute(new Runnable() {
@Override
public void run() {
getmy markers
}
ARData.addMarkers(cachedMarkers);
}
}
);
} catch (Exception ex) {
ex.printStackTrace();
}
}
The issue is that in my main activity i have a button on click of which i
launch my AR activity. Launching this AR activity is not immediate . It takes
some noticeable time before AR view is opened . Even if i comment //getmarker
function, its the same effect. SO i think its just creating the view taking
time. But when run the Demo.java , i dont see this issue. Can you please give
me some pointers on why this could be happening . Thanks again for the quick
response
Original comment by preetha...@gmail.com
on 23 Aug 2012 at 6:20
I don't see any reason why your code would take much more time. As long as the
"getting data" is pushed into a background thread, you should be fine. Without
seeing the rest of the code, I can really add to much more. I'd also recommend
moving getMarkers() into the onStart() method.
Original comment by phishman3579@gmail.com
on 23 Aug 2012 at 9:09
Original issue reported on code.google.com by
preetha...@gmail.com
on 22 Aug 2012 at 1:46