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deephaven-plugins
Deephaven Plugins
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fix: Don't use a key for the ErrorBoundary in a Panel
#574
Closed
mofojed
closed
1 week ago
mofojed
commented
1 week ago
Changing the key whenever the children changed resulted in the key changing every render, which is not what we want
Don't bother with an error key; when the widget is re-opened, there's already a new key at a higher level so the ErrorBoundary gets reset
mattrunyon
commented
1 week ago
This will need to be cherry picked to ui-0.15