Closed Andyyyy64 closed 7 months ago
I'm only guessing here, but I believe you will want to use build.opengl.hxml rather than directx.
On Thu, Mar 21, 2024 at 7:35 AM andy @.***> wrote:
Hi,
I'm new to Haxe and the Heaps engine, and I'm attempting to build a simple RPG game for learning purposes. I decided to use the gameBase repository as a starting point. However, I'm encountering a recurring error when trying to run the game:
src/module.c(373) : FATAL ERROR : Failed to load library directx.hdll
I followed these steps based on the guidelines provided for the gameBase project:
- Installed Haxe (I can compile .hx files and run them without issues).
- Installed Heaps.
- Executed the following commands as per the setup instructions:
- haxe setup.hxml
- haxe build.directx.hxml
- hl bin/client.hl
Despite these efforts, the error persists. Here's an additional context that might be helpful:
image.png (view on web) https://github.com/deepnight/gameBase/assets/105579829/263a7bbe-2594-4531-8b20-8ed2073cab9e
haxelib list ase: [2.0.3] castle: [git] deepnightLibs: 1.0.80 [git] format: [3.7.0] hashlink: git [dev:/home/andy/haxelib/hashlink/git/other/haxelib/] heaps-aseprite: 0.1.2 [git] heaps: 2.0.0 [git] hldx: 1.14.0 git [dev:/home/andy/haxelib/hldx/git/libs/directx] hlopenal: [1.5.0] hlsdl: 1.14.0 git [dev:/home/andy/haxelib/hlsdl/git/libs/sdl] hscript: 2.5.0 [git] hxcpp-debug-server: [dev:/home/andy/.vscode-server/extensions/vshaxe.hxcpp-debugger-1.2.4/hxcpp-debug-server] ldtk-haxe-api: 1.0.0 [git] redistHelper: [0.7.3]
hl HL/JIT 1.14.0 (c)2015-2023 Haxe Foundation Usage : hl [--debug
] [--debug-wait] I'm using WSL for my development environment. Could this be related to the issue? Any suggestions on how to resolve this error would be greatly appreciated.
Thank you for your assistance.
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thank you for the response!! I try it but it shows another error... all build options shows some kinda error and i have no clue.
Hi,
I'm new to Haxe and the Heaps engine, and I'm attempting to build a simple RPG game for learning purposes. I decided to use the gameBase repository as a starting point. However, I'm encountering a recurring error when trying to run the game:
I followed these steps based on the guidelines provided for the gameBase project:
Despite these efforts, the error persists. Here's an additional context that might be helpful:
I'm using WSL for my development environment. Could this be related to the issue? Any suggestions on how to resolve this error would be greatly appreciated.
Thank you for your assistance.