Closed harshetmaruff closed 3 years ago
That's a placeholder texture. You need to set entity image.
That's a placeholder texture. You need to set entity image.
How to do that ???
I actually did that like this
g = h2d.Graphics(spr); g.beginTileFill(0,0,0.5,0.5,heroimg); g.draw(0,0,heroimg.width,heroimg.height);
Yes found it spr.setTexture(heroimg)
Hey deepnight I followed your tutorial which was in deepnight.net . Which is crating the hero but I see a small green square. How to remove it