Open reworks-org opened 4 months ago
Dupe for #119
But, here's something I tried: In a tile's text data, I defined tile ids that would be animated for this tile. Then parse it in the game :)
In my particular case, I got this achieved for the unity importer https://cammin.github.io/LDtkToUnity/documentation/Topics/topic_AnimatedTiles.html
Loving the editor, but its really missing animated tile support.
Anyone else maybe managed to implement a workaround to have animated tiles by maybe assigning tile ids to a tile or something?
Thanks.