Open deepnight opened 3 years ago
A fully-featured Unity importer for LDtk. Uses ScriptedImporters to import an LDtk project/levels with large customization and full documentation.
An import plugin that allows Godot to treat .ldtk
files like native resources and uses them to create Godot scenes. Still a bit rough but have had some people asking to make a prerelease for it so they can use it.
Also, @deepnight may I ask what the license around the logo is? I would like to make a small modified version to use on the Godot Asset Library as they require one and wanted to check if we are allowed to before doing it.
@JoshLee0915 I haven't thought about the logo license so far, so let's say it's also under MIT, which seems quite logical at this point 🤔
Sounds good, thank you!
Contains both LDtk JSON format type definitions, and an importer which pre-processes JSON into an API which takes advantage of JS/TS features a bit more.
Features 100% automatically generated bindings with some slight, automatically applied ergonomics tweaks. It can also download and build the latest LDtk bindings at build time without any external dependencies.
Hey - I've updated the name of the repo for the kotlin module since it isn't directly related to LibGDX.
New link: https://github.com/LeHaine/kt-ldtk-api
About to finish updating it to 0.8.1.
Updated in 0.9.2
Hi, I'd like an updated description if that sounds reasonable for the 1.0 update 🙂 I updated my original comment, but I'll also put it here:
Done up to here for 1.0.0
1.2.0 release
Added Godot4 GD script
All added until here
All added until here
ABOUT
This is the permanent issue to submit your own tool/importer for listing on the following page: https://ldtk.io/api/
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