Background:
KeeperFX, like original DK, uses Direct Draw drivers to support video and
keyboard. For mouse support, Win32 API handlers are used.
Problem:
Direct Draw causes problems on new systems, and is only supported by
Microsoft Windows OS. It would be better to use some multi-platform library
for KVM support.
Solution:
Replace DirectDraw use with SDL - open-source and portable library which
has strong position, is constantly updated and used in many games.
Original issue reported on code.google.com by mefistotelis on 24 Mar 2010 at 1:12
Original issue reported on code.google.com by
mefistotelis
on 24 Mar 2010 at 1:12