deestar12 / keeperfx

Automatically exported from code.google.com/p/keeperfx
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Escape menu pauses game #315

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
As it stands, the game continues after escape. It would be nice is escape 
paused the game.

Original issue reported on code.google.com by gaschamberblues on 9 Jun 2014 at 4:49

GoogleCodeExporter commented 8 years ago
Sounds good, but how that would affect multiplayer?

Is it possible to pause multiplayer game, by both/all players? If not, this 
change would cause imminent desynchronization in MP game.

Original comment by mefistotelis on 10 Jun 2014 at 5:25

GoogleCodeExporter commented 8 years ago
of course multiplayer should remain as is. otherwise, making the game pausable 
in MP should be selectable as a map option to avoid conflict.

Mainly for Single player pausing.

Original comment by gaschamberblues on 10 Jun 2014 at 6:32

GoogleCodeExporter commented 8 years ago
You do know that pressing 'p' also pauses the game right?

Original comment by Loobinex on 10 Jun 2014 at 7:20

GoogleCodeExporter commented 8 years ago
Yes but the menu is inaccessible when paused. This is so that the game pauses 
when making saves or tweaking settings.

Original comment by gaschamberblues on 11 Jun 2014 at 3:03

GoogleCodeExporter commented 8 years ago
I don't think it's a good idea to provide different behaviour in MP and SP game 
in this case.

Sub-menus make the game pause, it should be enough - if a player is in a hurry, 
he/she can just select an option quickly.

Original comment by mefistotelis on 14 Jun 2014 at 2:20

GoogleCodeExporter commented 8 years ago
agreed that it is a low priority enhancement.

Original comment by gaschamberblues on 15 Jun 2014 at 7:38