deestar12 / keeperfx

Automatically exported from code.google.com/p/keeperfx
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'Make Safe' dungeon special doesn't reinforce corners #605

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
The 'Make Safe' dungeon special fails to reinforce the corner tiles. See 
attached image from r1813.

When walls are reinforced by imps these corner tiles do become reinforced as 
well.

Bonus issue: Rooms not attached to dungeon heart do not get reinforced at all.

Original issue reported on code.google.com by Loobinex on 4 May 2015 at 7:16

Attachments:

GoogleCodeExporter commented 8 years ago
Only areas connected to heart should be reinforced, this is by design.

About the corners - is it a bug introduced in KeeperFX, or inherited from 
original game?

Original comment by mefistotelis on 4 May 2015 at 7:49

GoogleCodeExporter commented 8 years ago
It is already present in the original game.

So what you said here is incorrect: 
https://code.google.com/p/keeperfx/issues/detail?id=578#c5

Original comment by Loobinex on 4 May 2015 at 8:08

GoogleCodeExporter commented 8 years ago
Yes, looks like I wrote there how I wish it worked.

Anyway, fixed now.

Btw, efficiency of rooms wasn't updated as well, I fixed that too.

Original comment by mefistotelis on 4 May 2015 at 10:03

GoogleCodeExporter commented 8 years ago

Original comment by mefistotelis on 4 May 2015 at 10:03

GoogleCodeExporter commented 8 years ago
Good! The corners were merely aesthetic, but losing the ability to gain room 
efficiency by using the special is a much more serious bug!

I'll test.

Original comment by Loobinex on 4 May 2015 at 10:23

GoogleCodeExporter commented 8 years ago
Tested ok in r1816.

Original comment by Loobinex on 4 May 2015 at 10:54