deestar12 / keeperfx

Automatically exported from code.google.com/p/keeperfx
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Game crash on start of intro movie #635

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
I ran the game in r1866 without the -nointro command. After the first two intro 
screens I got a black screen instead of the intro movie. When I left-clicked to 
continue the game crashed.

It does so every time I try to start up the game.

Dungeon Keeper FX ver 0.4.6.1866 (standard release)
LOG CREATED  @ 00:32:37  31-05-2015

Sync: process_command_line: Using desktop resolution.
Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: CPU GenuineIntel type 0 family 6 model 10 stepping 7 features bfebfbff
Sync: PhysicalMemory 32
Sync: Memory-demanding features enabled.
Sync: LbScreenSetup: Mode 640 x 480 setup succeeded
Sync: Moon phase -0.1732
Sync: InitializeMusicPlayer: Music player using folder initialized
Error: _open_stream_component: SDL_OpenAudio: Audio device is already opened

Error: _decode_thread: Failed opening video: ./ldata/intromix.smk.

Original issue reported on code.google.com by Loobinex on 30 May 2015 at 10:37

Attachments:

GoogleCodeExporter commented 8 years ago
I believe this should be fixed in r1867

Original comment by HeMeng86@gmail.com on 1 Jun 2015 at 1:26

GoogleCodeExporter commented 8 years ago

Original comment by Loobinex on 1 Jun 2015 at 2:53

GoogleCodeExporter commented 8 years ago
The intro starts without sound, and after about 1.5 seconds it freezes. After 
several more seconds the game crashes.

Dungeon Keeper FX ver 0.4.6.1867 (standard release)
LOG CREATED  @ 21:12:40  01-06-2015

Sync: process_command_line: Using desktop resolution.
Sync: LbMouseChangeMoveRatio: New ratio 256x256
Sync: CPU GenuineIntel type 0 family 6 model 10 stepping 7 features bfebfbff
Sync: PhysicalMemory 32
Sync: Memory-demanding features enabled.
Sync: LbScreenSetup: Mode 640 x 480 setup succeeded
Sync: Moon phase -0.1146
Sync: InitializeMusicPlayer: Music player using folder initialized

Original comment by Loobinex on 1 Jun 2015 at 7:14

GoogleCodeExporter commented 8 years ago
hmmmm... I have thread deadlock issues occasionally but this never happened. 
Looks like there maybe hardware specific issues. I need to add more log 
information first to debug this based on your crash log, the debug time span 
will be long.

@mefisto, it it easy to revert my checkins except those adding lib files? I 
would like to postpone the library upgrade for now, since the work takes much 
more time than excepted, and I need to throw some resumes first.

sorry for the inconvenience this may cause.

Original comment by HeMeng86@gmail.com on 2 Jun 2015 at 1:25

GoogleCodeExporter commented 8 years ago
Could be hardware specific sure, but more likely would be that you have some 
required component/file installed on your pc related to the movie player that 
you did not include with the game.

Original comment by Loobinex on 2 Jun 2015 at 8:26

GoogleCodeExporter commented 8 years ago
For me, it works almost a for Loobinex.
The intro starts without sound, and after about 1.5 seconds it freezes.
No crash though, just endless freeze.

Original comment by mefistotelis on 16 Jun 2015 at 7:38

GoogleCodeExporter commented 8 years ago
To revert changes into any code repository, you have to check in a reverting 
change.

Original comment by mefistotelis on 16 Jun 2015 at 7:39

GoogleCodeExporter commented 8 years ago

Original comment by mefistotelis on 16 Jun 2015 at 7:40

GoogleCodeExporter commented 8 years ago
I have reverted the implementation of libav movie player and will readdress the 
issue later.

Being busy recently for job interviews.

Original comment by HeMeng86@gmail.com on 18 Jun 2015 at 2:26