defeatedcrow / ShowcaseAddon2_1.7.10

ShowcaseAddon2 for MCEconomy2 (Minecraft 1.7.10)
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Ideas #3

Open Belgabor opened 8 years ago

Belgabor commented 8 years ago

Like I promised in the PR, there are a few ideas I have for further things I want to work on.

  1. Make it possible to add or change the items sold at the seasonal shop
  2. Add a configuration option to remove the GF requirement even if SS2 is present
  3. Maybe: Add a shop in the style of AMT/EMT/SS2 with a fully customizable item list.

If you agree with these ideas, I will implement them and submit a PR.

defeatedcrow commented 8 years ago

Thank you! I think those are very good idea. I would welcome your PR.

Excuse me, I want to confirm followings.

  1. I want to describe your name to the credit of this mod.
  2. Before the public, I might to edit your PR code. Could you agree with these?

In addition, I could work for the realization of their ideas. However, please note the following.

Currently, I am doing a mod development in 1.8.9 / 1.9.4. Unfortunately AMT died. Because it contained my practice works for rendering, it could not survive from 1.8 render updates. In addition, AMT contains too many old clumsy code. New project Heat & Climate would be the about same scale as the AMT. (It also includes porting AMT functions.) It takes time to develop.

I think 1.7.10 is a good environment for the mod play. I like that. So, I will continue the maintenance of the 1.7.10 mod. Not spend much time, it will continue slowly.

Belgabor commented 8 years ago

すばらしいです!

  1. If you want to mention me, that is perfectly fine with me.
  2. You are the author so of course you can change whatever you want =)

I have seen Heat & Climate mod, looks like a very interesting idea. It is a pity that AMT cannot be continued, but the switch to 1.8/1.9 is probably the best point to make a clean cut and start with something new, especially if it in the spirit of AMT.

I share your assessment of the current situation of 1.7.10 vs. 1.8/1.9. We are currently working on a 1.7.10 modpack that tries to capture the spirit of Stardew Valley/Harvest Moon. AgriCraft is an integral part, so unfortunately we cannot use the seasonal mechanics in SS2. I would love to have seasonal or climate factors for AgriCraft, but that is something I consider too much work for 1.7.10 at this time. Maybe I will be able to make an AgriCraft addon for 1.9.4 once it gets updated.

One thing I found while doing research is CalendarAPI (http://mods.curse.com/mc-mods/minecraft/241515-calendar-api). Maybe that is interesting for you and Heat & Climate mod as well.

Belgabor commented 8 years ago

I have finished 1 and 2 of my idea list. Do you mind if I add them to the existing PR?

The custom shop system (3) is significantly more work, so I would rather make a new branch and PR for that.

defeatedcrow commented 8 years ago

Thank you! It has merged the previous PR.

For new ideas (3), I will create a new develop branch. About it, in order to avoid a conflict, we leave it to you to create. Please call me If you need my help.

In addition, about the appearance of it, is there something your idea? I have a vision of the stall wagon, but I can not decide, antique or modern. Or, I can be tailored to your wishes.

Belgabor commented 8 years ago

For now I want to make it look like most of the existing shops in ShowCase2, EMT and SextiarySector2. The main reason is I'm still learning to mod, so I want to start from existing code.

My idea is to make it very configurable though. The approach I want to take is similar to how the shop works in SextiarySector2. There will be one shop block and card items that turn it into different shops that can be defined through configuration files. This way would make it possible to add different shop blocks that accept these cards later, for aesthetic or other reasons.