deferred-impact / aim-issue-tracker

AFTER'IMAGE_MAYHEM is undeniably one of the games of all time.
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make kill messages and death messages distinct #39

Open IanisPeein opened 1 week ago

IanisPeein commented 1 week ago

colors, idk

deferred-impact commented 1 week ago

The phrasing is distinct. "YOU RAILED SOMEBODY" vs "SOMEBODY RAILED YOU".

Additionally, isn't it obvious from context? If you didn't die then it's obviously not a death message

IanisPeein commented 1 week ago

uh maybe the issue is that theyre really small on my screen and msot of the time u dont read the whole thing

deferred-impact commented 1 week ago

I maintain the point that the context makes it clear. If you didn't die, it's a kill message. If you died, it's a death message. You don't need to read it.

IanisPeein commented 1 week ago

is it affected by ui scaling thing that might fix it

deferred-impact commented 1 week ago

Well yes the notifications are just an ordinary UI element so they suffer from the same issue as the rest of the UI

IanisPeein commented 1 week ago

ui scaling fix when 🥺

deferred-impact commented 1 week ago

idk