deferred-impact / battledudes-issue-tracker

Because discord just isn't good enough. Neither is Taiga.io, ironically
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Kill Confirmed improvement: Kill Amplified #199

Open deferred-impact opened 1 year ago

deferred-impact commented 1 year ago

I was recently trying to figure out why i hate Kill Confirmed so much. I realized the answer is quite obvious... Two reasons:

Here's a way to fix the second problem, at least.

When you collect a friendly tag, it is not removed from the game completely. Instead it is stored in your pocket. If you are killed, you will drop your own tag, as well as all the other friendly tags you've managed to collect.

For every 5 friendly tags you have in your pocket, you get +1 score upon picking up an enemy tag. So, if you have 0 friendly tags in pocket, and you pick up an enemy tag, you add 1 point to your team; but if you have 12 friendly tags, you will add 3 points per each enemy tag.

The main benefit of this change is that it ensures no kill goes uncounted. Even if you fight a 1v4 and win, you will still get all 4 tags, even if they are temporarily picked up by the enemy.

The score amplifying feature is optional, but is a rather interesting and natural mechanic to implement which would add depth to the gamemode and encourage players to pick up tags.

Potential abuses:

The above abuses sound troublesome, but still not even close to the griefing possible in CTF. So perhaps it's fine. But let's discuss anyway.