org.eclipse.jgit.dircache.DirCacheTree.namecmp.class java.lang.ArrayIndexOutOfBoundsException: Index 16 out of bounds for length 16
at org.eclipse.jgit.dircache.DirCacheTree.namecmp(DirCacheTree.java:545)
at org.eclipse.jgit.dircache.DirCacheTree.validate(DirCacheTree.java:454)
at org.eclipse.jgit.dircache.DirCacheTree.validate(DirCacheTree.java:482)
at org.eclipse.jgit.dircache.DirCacheTree.validate(DirCacheTree.java:482)
at org.eclipse.jgit.dircache.DirCache.getCacheTree(DirCache.java:946)
at org.eclipse.jgit.dircache.DirCacheIterator.<init>(DirCacheIterator.java:118)
at org.eclipse.jgit.lib.IndexDiff.diff(IndexDiff.java:414)
at org.eclipse.jgit.lib.IndexDiff.diff(IndexDiff.java:377)
at org.eclipse.jgit.api.StatusCommand.call(StatusCommand.java:148)
at editor.git$status.invokeStatic(git.clj:197)
at editor.git$unified_status.invokeStatic(git.clj:229)
at editor.changes_view$refresh_BANG_$fn.invoke(changes_view.clj:57)
at clojure.core$binding_conveyor_fn$fn.invoke(core.clj:2030)
at clojure.lang.AFn.call(AFn.java:18)
at java.util.concurrent.FutureTask.run(FutureTask.java:264)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635)
at java.lang.Thread.run(Thread.java:833)
Expected behaviour
Not throwing up an error alert when switching windows.
Actual behaviour
ERROR: java.lang.ArrayIndexOutOfBoundsException: Index 16 out of bounds for length 16
shown after building, running game and command tabbing back to Defold editor.
Steps to reproduce
Switch to the Defold editor after doing anything and this error now comes up.
I recently started using a sym link to some lua modules but don't think this is related.