defold / editor2-issues

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Can't test builds which require DLLs except for bundling, editor gives no indication of failure to launch #1399

Closed subsoap closed 6 years ago

subsoap commented 6 years ago

I have to bundle a windows build and then copy the DLL into the folder. If I do Project -> Build nothing happens, no error is allowed to be produced.

The error before adding the DLL into the program's folder.

2017-11-10 15_26_09-defsteam exe - system error

I tried adding the appropriate DLL to appropriate res folder but does not seem to help in the editor but does place the DLL in the folder of the exe when bundling.

subsoap commented 6 years ago

Putting the dlls into the same folder as the game.project folder works although probably still want to have files within the res folder handled properly.

https://forum.defold.com/t/testing-native-extensions-which-require-dlls-with-editor-2-solved/13721/3

ragnard-king commented 6 years ago

Also, see https://forum.defold.com/t/testing-native-extensions-which-require-dlls-with-editor-2-solved/13721/4 for two better options.

Closing.