defold / editor2-issues

DEPRECATED
44 stars 4 forks source link

Editor does not recognize changes in certain files #1469

Closed AKashpur closed 5 years ago

AKashpur commented 6 years ago

I add few lines of code to to certain .script files, that have a lot of incvluded .lua files, save changes to files, and build project. The result is builded without those changes.

for example i tried to add print message id prior to handle message. I see that message is handled, but there is no print on console

I tried to remove content of /build folder before building, it did not help. So i had to restart editor in order to this changes being actually included in build.

Expected behaviour

Changes in .script files be inncluded in build when press "build"

Actual behaviour

Changes in .script file are excluded from build when press "build"

Steps to reproduce

1) Have a script files with 500-600 lines of code, and require "" ~20 .lua files of similar size 2) Modify .script file in atom, save changes, make sure defold editor displays this changes before pressing build


Build time2017-11-21T11:35:53.295906
Defold channeleditor-alpha
Defold editor shaa1738699fce748ba80bec3eeb5072c92349f0d2e
Defold engine sha4ac025d15c25a9e0dbf14140d2e5d443c2edfdc4
Defold version1.2.117
GPUGeForce GTS 450/PCIe/SSE2
GPU Driver4.5.0 NVIDIA 375.70
Java version1.8.0_102-b14
OS archamd64
OS nameWindows 7
OS version6.1
erikangelin-king commented 6 years ago

Hi @AKashpur ! We've done a lot of changes to the reload and build systems since this was reported. Is this still an issue?

erikangelin-king commented 5 years ago

Closing, reopen if still an issue.