Should be able to have one tilesource and one atlas with same name under one directory.
Actual behaviour
Engine will not find the correct animation (image) at runtime from the atlas. (The output for both atlas and tilesource will overwrite eachother?)
Steps to reproduce
Create one tilesource and one atlas files in the same directory, both with same name. Assign an animation from the atlas on a sprite, and use the tilesource in a tilemap. Run and either the tilemap will not show up, or the sprite will fail to load since it can't find the correct animation.
Expected behaviour
Should be able to have one tilesource and one atlas with same name under one directory.
Actual behaviour
Engine will not find the correct animation (image) at runtime from the atlas. (The output for both atlas and tilesource will overwrite eachother?)
Steps to reproduce
Create one tilesource and one atlas files in the same directory, both with same name. Assign an animation from the atlas on a sprite, and use the tilesource in a tilemap. Run and either the tilemap will not show up, or the sprite will fail to load since it can't find the correct animation.
Duplicate of #697.