defold / editor2-issues

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Name collision error when using tilesource and atlas with same name #1601

Open andsveking opened 6 years ago

andsveking commented 6 years ago

Expected behaviour

Should be able to have one tilesource and one atlas with same name under one directory.

Actual behaviour

Engine will not find the correct animation (image) at runtime from the atlas. (The output for both atlas and tilesource will overwrite eachother?)

Steps to reproduce

Create one tilesource and one atlas files in the same directory, both with same name. Assign an animation from the atlas on a sprite, and use the tilesource in a tilemap. Run and either the tilemap will not show up, or the sprite will fail to load since it can't find the correct animation.


Build time2018-01-25T11:14:28.131710
Defold channeleditor-alpha
Defold editor sha31c069c6af9abaefa5135cc5a686a4d4b7cff474
Defold engine sha2406775912d235d2579cfe723ab4dbcea2ca77ca
Defold version1.2.119
GPUIntel(R) Iris(TM) Graphics 550
GPU Driver2.1 INTEL-10.30.12
Java version1.8.0_102-b14
OS archx86_64
OS nameMac OS X
OS version10.13.2
matgis-king commented 6 years ago

Duplicate of #697.