After updating to the last version all the animations i set up just play at a random fps rate, making the game completely unplayable and untestable, i first thought that was the variable_dt, but it was checked already.
Somehow it happens updating the editor, can't give you further information, i solved refreshing the stylesheet, which i don't know if makes sense or not
Hi @getriot!
Was this when running the game after building or bundling? Was the animation in an atlas or a tilesource? Has it happened again, can you reproduce it? If so, can you share the project where it happens?
Hi @erikangelin-king !
Unfortunately can't reproduce it for now, waiting for the next update to try to reproduce and fix it again, maybe i can make a video out of that to be more clear!
All i can say is that the animation was in the atlas and building or rebuilding the project wasn't fixing.
Expected behaviour
Work as it normally does
Actual behaviour
After updating to the last version all the animations i set up just play at a random fps rate, making the game completely unplayable and untestable, i first thought that was the variable_dt, but it was checked already.
Steps to reproduce
Update the editor
Somehow it happens updating the editor, can't give you further information, i solved refreshing the stylesheet, which i don't know if makes sense or not
Hi @getriot! Was this when running the game after building or bundling? Was the animation in an atlas or a tilesource? Has it happened again, can you reproduce it? If so, can you share the project where it happens?
Hi @erikangelin-king ! Unfortunately can't reproduce it for now, waiting for the next update to try to reproduce and fix it again, maybe i can make a video out of that to be more clear! All i can say is that the animation was in the atlas and building or rebuilding the project wasn't fixing.
Please reopen if it happens again!