defold / editor2-issues

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Particle system emitter draw order cant be changed #1903

Open ErikBuchholtz opened 6 years ago

ErikBuchholtz commented 6 years ago

Expected behaviour

I expect to be able to change the draw order in an easy and manageable way in any modern game engine. Defold begs to differ.

Actual behaviour

In editor 1 you could just drag any emitter to the top and that would set the draw order. In editor 2 this doesn't work. Also the hold alt, crossing your knees and pressing up on the keyboard or whatever doesn't work. It also gives Zero Fucks about Z sorting. I can set the emitter as far back as i want, turn the scene in 3d, clearly see that one emitter is behind the other, yet for whatever reason it's drawn on top.

Steps to reproduce

Just try it. Doesn't work every time..

Also, i have brought this up with you guys on a number of occasions while you've been down here. So lets see if this report errors thing works better?


Build time2018-05-14T10:48:06.130202
Defold channeleditor-alpha
Defold editor sha4f032f506d18e161b04ff4e6e195a26225b7d924
Defold engine shac129eafe38a95a1a69eec93679790cd29ab6c0a6
Defold version1.2.127
GPUAMD Radeon R9 M395X OpenGL Engine
GPU Driver2.1 ATI-1.58.32
Java version1.8.0_102-b14
OS archx86_64
OS nameMac OS X
OS version10.13.1
erikangelin-king commented 6 years ago

Partly duplicate #1845 #1603

erikangelin-king commented 6 years ago

Z order now respected.