defold / editor2-issues

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3D collision objects are different in editor vs engine #2036

Open subsoap opened 6 years ago

subsoap commented 6 years ago

I attempted to make a room

2018-07-04 17_38_41-defold editor 2 0 - first person shooter example for defold

But in engine some of the walls are rotated incorrectly

2018-07-04 17_39_00-first person shooter example for defold

This was working but something I changed in the scene seems to have caused this issue. Don't know what change made it happen though as I did not do a commit when it was working.

This version of this project has the issue observable https://github.com/subsoap/fps/tree/c050cc8d04673b16e5984f21cb78edb81b91c305

bd8e9b221dc47489fd0ee20a3b2477ed27063c24

09410355c1baf7e474e46cbc2d252f67f673e1dc

AGulev commented 4 years ago

I think this issue solved in 1.2.161 or I understand something wrong?

subsoap commented 4 years ago

It should be solved now although I have not tested yet.