I should be able to set breakpoints and step through any Lua code without problems
Actual behaviour
I'm not able to step through the Lua code since the debugger crashes
Steps to reproduce
Set a breakpoint in the init() function of the attached gui_script.
Step through the code
Notice that the debugger crashes on the line where the second gui node is set as a key in the table (nodes[box2] = {})
Expected behaviour
I should be able to set breakpoints and step through any Lua code without problems
Actual behaviour
I'm not able to step through the Lua code since the debugger crashes
Steps to reproduce
Set a breakpoint in the init() function of the attached gui_script. Step through the code Notice that the debugger crashes on the line where the second gui node is set as a key in the table (
nodes[box2] = {}
)See attached project: guidebugcrash.zip
Fixed!