Open subsoap opened 5 years ago
Rendering groups in separate colors is a good idea.
You can set the "less drawn solid" by setting physics..debug_alpha
in the preferences.
(And yes, we can move it down from 0.9 as default to what the editor uses (does it use that variable though? @matgis-king )
The editor uses a hardcoded alpha of 0.1
for the solids, increased to 0.3
when selected.
Ok, so: Engine:
physics_debug_alpha
Editor:
physics.debug_alpha
for rendering physics shapesI'd prefer not to respect the debug_alpha
setting in the editor. Might be difficult for the editor to use a user-specified setting for this since the alpha is augmented during selection.
Could the solid border be added too? That looks better in the editor as well. 😊
@matgis-king perhaps not a crucial feature to support physics-debug_alpha in the editor, but I think it's fairly common to allow users to tweak their colors and alpha settings?
Editor's debug draw for collision shapes is much better
Editor uses outline with less drawn solid makes stuff easier to see Editor uses a different color for different groups