Closed blurymind closed 7 years ago
Thanks for the report!
Duplicate of https://github.com/defold/editor2-issues/issues/183
Ah sorry, I should have checked more carefully
Adding a note to this, I found myself orbiting the scene in 3d when trying to figure out where the pan modifier key is. Does defold have a view command to reset the view after it being orbited in 3d? I couldn't find it
@blurymind No worries, we appreciate all reports. We definitely want to improve the key/mouse bindings.
For resetting the rotation, there's Scene -> Camera -> Re-align
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@ragnard-king thank you! Also the editor is surprisingly stable for an alpha! Great job
@ragnard-king I updated to the latest version and noticed mid-click panning works, so as alt+click to pan! :D Thank you for addressing this- it makes the editor much more comfortable and intuitive to use
I am closing this bug report now
I think that panning in Defold is counter intuitive (ctrl+alt+left click). There is no other game engine or editor using that combination of keys.
example: http://forum.defold.com/t/how-can-i-pan-move-the-camera-in-the-editor/1051/7
Right now mid click drag is not assigned to anything. Why not make it one of the ways you pan the 2d camera? No need to hold any keyboard key, just mid-click and drag
:)
consider that defold being used mostly for 2d games, panning in the editor is probably the most common action that the user will do for navigating. It should be intuitive and easy to do. Using three keys to do the most important navigation action in a 2d engine is a bit strange