Open aglitchman opened 2 weeks ago
Describe the example you'd like Show how to implement decals using sprites for a 3d game. The main point of the example is to use a shader to compensate for the distance to the camera, so that the sprite does not disappear at a great distance.
Describe the example you'd like Show how to implement decals using sprites for a 3d game. The main point of the example is to use a shader to compensate for the distance to the camera, so that the sprite does not disappear at a great distance.