degeneratehyperbola / NEPS

Bloat-free CS:GO multihack for Windows, based on Osiris. You should probably give it a go, as it was in development for about 2 years. Formerly a griefing cheat that developed into a semi-rage multihack, with many features added, bugs fixed, things optimized and more!
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Custom sounds engine playback #139

Open degeneratehyperbola opened 1 year ago

degeneratehyperbola commented 1 year ago

Custom sounds are played through windows multimedia player with PlaySoundA The better solution would be to play them using in-game surface player, that way we are able to control their volume speed and whatever the engine lets us. But alas, sounds fail to load from the csgo/sound directory when playing on servers not hosted on the current machine. I've tried emitSound, which is hooked, but to unloaded sounds that does nothing. I need a way to load them into game's cache system. And do you think I am going to do reverse engineering just for some hitsounds (I already did, and spent hours on this :'c )?