Dropped items graphic now reflects the quantity. Code has been added to the drawItems() function in Map so that the proper tile column is selected for the appropriate quantity amount.
Description
Players now have immediate feedback for how much of a given quantity the player will receive upon taking an item.
Dropped items graphic now reflects the quantity. Code has been added to the drawItems() function in Map so that the proper tile column is selected for the appropriate quantity amount.
Description
Players now have immediate feedback for how much of a given quantity the player will receive upon taking an item.
Related Issue
Stacked quantity does not reflect on game map #115
Motivation and Context
Bug fix/extension of an existing feature.
How Has This Been Tested?
Q&A (manual testing) Just dropped coins of varying quantities around the map (see below).
Screenshots (if appropriate):
Types of change