Open vendruscolo opened 2 years ago
I want to first thank you for your effort with Photons
❤️
Bear with me, I'm a Swift engineer so that Python is probably far from idiomatic.
I'm sure it's a lot better than any swift I could write!
attached to a different loop
I also hate this error
HA creates its asyncio run loop, and so does Photons
Yeap! the library_setup function creates this object https://github.com/delfick/photons/blob/main/modules/photons_app/executor.py#L58 which is responsible for collecting configuration and setting up everything necessary to run photons and then cleanup afterwards. It's technically unnecessary but for simplicity the documentation pretends the only way you'd use photons is when photons is the main thing in control.
anyway, are you able to tell me more and provide some guidance on how to address this?
absolutely!
We stop using the collector and manually create the objects you're getting from it :)
from photons_transport.targets import LanTarget
from photons_messages import protocol_register
import asyncio
async def async_setup_platform(...):
target = LanTarget.create({"protocol_register": protocol_register, "final_future": asyncio.Future()})
sender = await target.make_sender()
async_add_entities(....)
and you can use self._mac_address
instead of creating a reference object. You get the same level of caching as long as you're not remaking the sender each time you send messages to a device.
Ideally you run await target.close_sender(sender)
and future.cancel()
on that final future when HASS shuts down. But that's mainly a cleanliness thing and avoids the possibility of some annoying python warnings when things shut down. So certainly not vital for what you're doing.
Also https://github.com/vendruscolo/lifx_virtual_lights/blob/photons/light.py#L268-L274 is completely unnecessary. You could be pessimistic and say that not reaching the device means the device changed IP address and do a await sender.forget(self._mac_address)
so that next time it wants to send to that device it redoes discovery, but it's rare a router gives a different IP to the same MAC.
To demonstrate, change the mac address in the following and in a python environment that has photons installed run python toggle.py
and to clarify, the reference object is a way of translating some description of a device into MAC addresses (or serials as photons calls them) so if you already have serials, then you don't need to do anything else to turn them into serials.
Oh my god, I can use the lights as intended again. You're my hero, thanks! <3
I'll try to see if I can find the proper hook for closing the sender and canceling the future. Given how hass works (and how it works in my case) I don't think it really matters. It would only matter if people load and unload the integration often, otherwise it is intended to be always running. Still, I'll try doing the right thing.
Re: https://github.com/vendruscolo/lifx_virtual_lights/blob/photons/light.py#L268-L274 I always thought it was a hack/workaround. What happened is that often (especially after a full LAN-stack reboot due to power outage) HA would start before the light strips would connect to Wi-Fi, and that caused photons to never discover them. That did the trick (the light entities become available without having to restart HA after the light strips connected to Wi-Fi). However I noticed that it would cause a high memory usage (async_update
is called every 5 seconds): sometimes I had to reboot HA anyway.
Do you think it's worth making sender forget the MAC address?
Lastly, is the SetZones a new message? I don't remember reading about it one year ago 🤔
Thanks again!
I can use the lights as intended again
Wooh!!
You're my hero
It would only matter if people load and unload the integration often,
exactly!
However I noticed that it would cause a high memory usage
hmmmm, weird. I'd imagine it'd maybe use some more memory till they're found and then that'd go away, but surely not a lot more.
Do you think it's worth making sender forget the MAC address?
The only time that is necessary is if the router gives a different IP to the device.
When photons sends a message to a device it figures out the IP of the device (either by lookup or if there's no ip to lookup by doing a discovery) and then throws bytes at that IP. The retry mechanism is based off getting back separate messages from the network and lining that up to sent bytes.
So when we haven't already discovered a device, it will retry discovery the next time we try send bytes to that device.
In the case of your async_update running every 5 seconds, then I'd change the discovery timeout to 5 seconds. You do this by passing in find_timeout (code) when you use the sender.
For example
sender(DeviceMessages.SetPower(level=0), "d073d5001337", find_timeout=5)
would give up trying to find the device after 5 seconds instead of the default. And every time it does async_update it'll redo discovery if it hasn't found the device yet
Looking at that again, I recommend using the gatherer
from photons_transport.targets import LanTarget
from photons_messages import protocol_register
import asyncio
async def main():
target = LanTarget.create(
{"protocol_register": protocol_register, "final_future": asyncio.Future()}
)
sender = await target.make_sender()
mac_address = "d073d541125c"
plans = sender.make_plans("zones")
// I can assume this loop runs at most once because I know I'm only giving a single mac address and I only have one plan
async for _, _, info in sender.gatherer.gather(plans, mac_address):
if info is not sender.gatherer.Skip:
zones = [z for _, z in sorted(info)]
print(zones)
asyncio.run(main())
Lastly, is the SetZones a new message? I don't remember reading about it one year ago
It's a bit older than a year :) https://github.com/delfick/photons-core/commit/71fadb464c2e6030d3d9bb518020fc9f403c42a0#diff-65b24694454ac40c75e74a25f614f74dba17665ca2fef792e298a107122f89a9R213
Thanks again!
You're welcome!
Also I recommend using an error catcher instead of a pokemon catch
def error_catcher(error):
_LOGGER.error(f"Received error while updating color zones for {self._mac_address} ({error}). Possibly offline?")
async for _, _, info in sender.gatherer.gather(plans, self._mac_address, error_catcher=error_catcher):
// Skip from a "zones" plan means we can talk to the device but it's not multizone
if info is not sender.gatherer.Skip:
self._available = True
...
Hey Stephen, busy days but I was able to go through your feedback and make changes to my integration. If you're curious, it's all pushed to my repo. I like how the gatherer made things simpler. I think I can also ditch the sets and simply use max() to get the various HSBK values, having a single loop.
Things seem to be working fine. Had some hiccups with Wi-Fi recently, but I think it was caused by my access points. Some times lights would disconnect randomly (the official LIFX app showed the lights as unavailable as well), but a second firmware upgrade seems to have solved issues (Ubiquiti mentioned something about IoT/2.4GHz devices, so maybe that was it).
I have a question about the error catcher: your suggestion makes sense, however it's not clear to me whether I can make the sender forget about the device on error. I added that just to be safe, but when I switched to the error catcher I had to remove that (it's an async method). I don't know whether it is possible to have an async error catcher? (lazy question, I could just try). As you said, I can probably live without it…?
And finally one other question that bugged me for a while: if I animate the brightness change (pass a non-zero value for duration
) when turning a virtual light off (which sends the SetZones
message), some times the zones remain partially lit (as if it set the brightness to 1% instead of 0). I never understood what's causing it. Is it because I'm immediately grabbing zone info right after it, while the zone is transitioning to a different brightness?
Thanks again for your time!
I like how the gatherer made things simpler
definitely one of my favourite fever dreams hahah
but I think it was caused by my access points.
All network equipment is evil
but when I switched to the error catcher I had to remove that (it's an async method).
yeap, correct. So there are two ways to go about doing that.
The first approach, which I recommend is to look at self._available in the methods that use sender and forget the device there. Great opportunity for a decorator like https://gist.github.com/delfick/df1943aa0ce7e33e27c4de784474ec18
The second approach is better if you have the ability to make sure things get cleaned up and that's by using a TaskHolder like this https://gist.github.com/delfick/3d1fe6fac48b8eaa8a7ec1ef9b2af6b7
I can probably live without [forgetting devices]…?
extremely likely
Is it because I'm immediately grabbing zone info right after it, while the zone is transitioning to a different brightness?
The only thing that stops a transition is another transition.
also, I recommend setting up your editor to use https://black.readthedocs.io/en/stable/
Hi Stephen, once again I want to first thank you for your effort with Photons. I've been using it for quite some time and it's worked flawlessly so far.
Some time ago I wrote a custom integration for LIFX Z strips, so that I could expose them to HA as "virtual" lights. The idea is to have certain zones of the strip to light up independently from others. The integration lives here https://github.com/vendruscolo/lifx_virtual_lights/blob/photons/light.py Bear with me, I'm a Swift engineer so that Python is probably far from idiomatic.
It was working great with Python 3.6 and HA 2021.12. The other day I upgraded Python to 3.10 and HA to 2022.06 and it started complaining.
This is the error I get in the logs:
From what I understand (I might be wrong here), HA creates its asyncio run loop, and so does Photons. And then, when I run an async method from HA there's runloop mismatch.
I don't know if this is something that can be fixed with changes from Photons, though. Anyway, are you able to tell me more and provide some guidance on how to address this? I had an hard time even trying to understand the above error.
Thanks!