We tried to find people who played in groups using Strongly Connected Components by taking transactions between users as the edge but during event , we saw that it wasnt effective in finding groups as even a small number of random transactions were making them come into the SCC. Try to come up with new idea for that
We tried to find people who played in groups using Strongly Connected Components by taking transactions between users as the edge but during event , we saw that it wasnt effective in finding groups as even a small number of random transactions were making them come into the SCC. Try to come up with new idea for that