Doesn't seem to handle start vertex being one of the vertices to be removed:
Test case:
package;
$(import);
class DummyNapeMain {
static function main() {
var space = new Space();
var tris = new Body(BodyType.STATIC);
tris.shapes.add(new Polygon([
new Vec2(0,200), new Vec2(50,250), new Vec2(100,300), new Vec2(50,300), new Vec2(0,300), new Vec2(0,250)
]));
tris.shapes.add(new Polygon([
new Vec2(250,250), new Vec2(300,200), new Vec2(300,250), new Vec2(300,300), new Vec2(250,300), new Vec2(200,300)
]));
tris.space = space;
var debug = new ShapeDebug(1,1);
flash.Lib.current.addChild(debug.display);
for(i in 0...11) {
var b = new Body();
b.shapes.add(new Circle(4));
b.position.x = 300/10*i;
b.space = space;
b.velocity.y = 100;
}
(new haxe.Timer(11)).run = function() {
debug.clear();
space.step(1/60,10,10);
debug.draw(space);
}
}
}
Doesn't seem to handle start vertex being one of the vertices to be removed:
Test case: