Closed kreezxil closed 7 years ago
I submitted it to both your githubs, so close the one that doesn't apply, if neither apply, that's ok too. Just close with a comment as to where this report should really go, I reported to mcjty too.
Yeah the Farseek coremod doesn't play nice with @Optional interfaces like Waila provides. I'm trying to fix the codemod logic for the long-term and meanwhile have been hardcoding mod paths to exclude. Looks like I forgot one for ImmersiveCraft last time. Hopefully I can fix the whole logic soon or I'll be patching for every mod that uses Waila which isn't sustainable. Stay tuned for updates.
This should be fixed in Farseek 2.0. Please give it a try and let me know of any issues, thanks!
Are you in the military? or something that keeps you away for months on end? I only ask because the bug report is really old.
On Sun, Nov 27, 2016 at 12:51 PM, delvr notifications@github.com wrote:
This should be fixed in Farseek 2.0. Please give it a try and let me know of any issues, thanks!
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/delvr/Farseek/issues/14#issuecomment-263139440, or mute the thread https://github.com/notifications/unsubscribe-auth/ADs0iGSf1KovfxqWenmy_tloa2BmGdBKks5rCdFJgaJpZM4I0ZFz .
One of my players is getting an odd crash report, I say odd, because I had Waila and removed it in favor WIT. But a mod apparently is looking for Waila, yours is the first one that I recognize in the stack trace, I'm reporting this to all the mods in there as I'm not sure who should get this report.
crash report: http://pastebin.com/Q6a8an9R