Closed luke-bravenboer closed 6 years ago
By dropping the render distance down to 2 & exploring the nearby terrain, the offending area seems quite likely to be in an ocean, of all places
Hi Ligands! Please update to Farseek 2.2.5 to fix this.
Oh wow, I should've searched harder, didn't even realise I wasn't on the latest version. Sorry, thanks!
No worries, enjoy! :)
Description: In a custom modpack, while exploring the world, I've encountered an area where I'm in a crash-loop as the game tries to generate a particular new chunk. I've been developing this modpack for months, and this is the first time this issue has popped up- so it's surely quite an edge case... though the fact that it's a ClassCastException, trying to convert a ChunkPos to a Boolean, seems like some shenanigans to me
Stack trace:
Versions: Forge: 2673 Streams: 1.12-0.4.3 Farseek-1.12-2.2.4
The main worldgen-affecting mods I have installed are: