Open futuroptimist opened 1 year ago
There's no reason to make the player's quality of life artificially worse here. If a process requires an item, it's buyable, and you have enough money, why not collapse the resulting action to a single step?
There's no reason to make the player's quality of life artificially worse here. If a process requires an item, it's buyable, and you have enough money, why not collapse the resulting action to a single step?