Jake2 now can run multiple instance in one process.
There is no application for this feature right now (mostly because of the limitation of the singleplayer/coop campaigns), but there are plans to use it in the future.
At the moment the vanilla behavior (keep one instance for all players; move all players to the new instance on the trigger_changelevel is triggered) is preserved so that the quake 2 campaign is playable.
To try the new feature you can use gamemap <mapname> <clientindex> command to move the specific client to another map. All other clients are retained in the original map. Wheneven the map or gamemap <mapname> command is executed all clients are moved to the new map and old instances are discarded.
Jake2 now can run multiple instance in one process. There is no application for this feature right now (mostly because of the limitation of the singleplayer/coop campaigns), but there are plans to use it in the future.
At the moment the vanilla behavior (keep one instance for all players; move all players to the new instance on the trigger_changelevel is triggered) is preserved so that the quake 2 campaign is playable.
To try the new feature you can use
gamemap <mapname> <clientindex>
command to move the specific client to another map. All other clients are retained in the original map. Wheneven themap
orgamemap <mapname>
command is executed all clients are moved to the new map and old instances are discarded.